Media Summary: Integrating Bullet Physics Debug Drawer with DirectX 11.1 Bullet Physics - Strange behaviour (with debug drawing) In this tutorial we add collision-callback, so you know, whenever 2 shapes are colliding, also we use the userPointer in the ...
Integrating Bullet Physics Debug Drawer - Detailed Analysis & Overview
Integrating Bullet Physics Debug Drawer with DirectX 11.1 Bullet Physics - Strange behaviour (with debug drawing) In this tutorial we add collision-callback, so you know, whenever 2 shapes are colliding, also we use the userPointer in the ... Finally got some ball shooting going on. Right now it's same object re winded whenever shooting key is pressed. Main objective ... In this video, we walk through the building and compiling the