Media Summary: Function pointers... to point to your functions. And std::function to wrap up all the callable things. Can we just get over this weaksauce fear of exceptions already? kthxbye Fourth (yes fourth) time's a charm. The forums: The website:
Intermediate C Game Programming Directx - Detailed Analysis & Overview
Function pointers... to point to your functions. And std::function to wrap up all the callable things. Can we just get over this weaksauce fear of exceptions already? kthxbye Fourth (yes fourth) time's a charm. The forums: The website: Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: Intermediate C DirectX Game Programming Tutorial Lesson 20 You can figure out the dynamic types of your polymorphic pointers, but should you?
Learn the algorithms, love the algorithms, use the algorithms. Now with tasty lambda sauce.