Photo Gallery

Handmade Hero Day 029 - Basic Tile Map Collision Checking
Handmade Hero Day 032 - Unified Position Representation
Handmade Hero Day 059 - Adding a Basic Familiar Entity
Handmade Hero Day 028 - Drawing a Tile Map
Handmade Hero Day 030 - Moving Between Tile Maps
Handmade Hero Day 007 - Initializing DirectSound
Handmade Hero Day 046 - Basic Multiplayer Support
Handmade Hero Day 016 - VisualStudio Compiler Switches
Handmade Hero Day 001 - Setting Up the Windows Build
Handmade Hero Day 038 - Basic Linear Bitmap Blending
Handmade Hero Day 031 - Tilemap Coordinate Systems
Handmade Hero Day 050 - Basic Minkowski-based Collision Detection