Media Summary: XCOM 2 Modding Tutorial - How to import a mesh, animation and set a basic material Finally done. Bear with me as English isn't my first language, also sorry for any audio problems like high/low volume,background ... Addendum: the root bone must be at the center of the coordinates (have 0/0/0 coordinates), and that's where the gun's grip should ...
Xcom 2 Modding Tutorial Video - Detailed Analysis & Overview
XCOM 2 Modding Tutorial - How to import a mesh, animation and set a basic material Finally done. Bear with me as English isn't my first language, also sorry for any audio problems like high/low volume,background ... Addendum: the root bone must be at the center of the coordinates (have 0/0/0 coordinates), and that's where the gun's grip should ... Quick and dirty demo of the actions required to export, adjust and import an animation, and basics of using additive animations.